Wing Strikes Paladin
Not my build.
Welcome to the Wing Strikes Paladin Endgame Guide!
This build has a passive playstyle, dealing all of its damage while permanently maintaining in Arbiter form. Wing Strikes does all the work for you by seeking and zapping enemies, dealing area of effect damage at their location. By utilizing the Disciple Oath to maximize Arbiter uptime in the starter and midgame variants, you can channel your inner Tyrael and melt enemies just by walking near them.
Unlike many other builds, Wing Strikes has no ranks or other nodes within the Skill Tree to modify its damage output, so the build relies on the powerful Aspect of Tyrael's Jurisdiction to unlock full potential. This aspect increases Wing Strikes range and gives it the ability to auto-seek nearby enemies, guaranteeing your Wing Strikes always hit. Sanctis of Kethamar, while not needed for the build to function, this Unique amulet provides a large damage multiplier and aura potency.
Being permanently in Arbiter form allows for a comfortable playstyle. The Seraph's Wings upgrade increases Wing Strikes damage and applies Vulnerable to enemies around you. In the early game, it is very easy to permanently stay in Arbiter form as the Disciple Oath refreshes the form when any cooldown-based Disciple Skill is cast. With the help of item tempers, this form easily sustains its duration.
If you are looking for a laid-back, auto-targeting and easy-to-gear for build that can take you from early endgame game to high Torment, then this is the build for you. Let's dive on in to the Wing Strikes endgame guide!
Highly recommended for this build:Aspect of Tyrael's Jurisdiction - Wing Strikes auto-targets the closest enemies. Not having this aspect means your Wing Strikes may miss. Use the Cube Recipe "Upgrade to Legendary" on (non-shield) Weapons, Gloves and Rings to increase the amount of Offensive Aspects you are acquiring.
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Decoded rules (24)
- 1SanguinaireRecolor · 3 conditions
- 2Sanguinaire (God)Recolor · 5 conditions
- 3CharmesRecolor · 3 conditions
- 4Charmes (God)Recolor · 5 conditions
- 5SceauRecolor · 3 conditions
- 6Sceau (God)Recolor · 5 conditions
- 7H2Recolor · 3 conditions
- 8H2 (God)Recolor · 5 conditions
- 9BaguesRecolor · 3 conditions
- 10Bagues (God)Recolor · 5 conditions
- 11KethamarRecolor · 4 conditions
- 12Kethamar (God)Recolor · 6 conditions
- 13BottesRecolor · 3 conditions
- 14Bottes (God)Recolor · 5 conditions
- 15PantalonRecolor · 3 conditions
- 16Pantalon (God)Recolor · 5 conditions
- 17GantsRecolor · 3 conditions
- 18Gants (God)Recolor · 5 conditions
- 19TorseRecolor · 3 conditions
- 20Torse (God)Recolor · 5 conditions
- 21CasqueRecolor · 4 conditions
- 22PerditionRecolor · 4 conditions
- 23Perdition (God)Recolor · 6 conditions
- 24(unnamed rule)Disabled · 1 condition
24 of 25 rules · in-game name “Paladin Arbitre”. Rule names, modes, and colors are read straight from the code; condition details are a coming pass.