LanceWave Necromancer (FULL ENDGAME - Pit 135)
This is a combination of Blood Lance and Blood Wave both being core skills and highly powerful during the endgame / pit or tower pushing.
Mythics required. (Heir of Perdition and Starless Skies)
Uniques Required. (Kessime's Legacy and Penitent Greaves; Greaves are for extra CC. If you don't have a pair, replace them with legendary boots with the Exploiters Aspect.)
Mythic Seal is NOT required. Legendary seal will suffice; look for Critical Hit Chance with +1 Charm Slot.
You are probably wondering why we are using Sever. Necromancer is generally a slow class. We are using it to traverse the map. Utilizing Starless Skies allows us to speed through Undercity, Nightmare Dungeons, Pits, etc.
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Decoded rules (6)
- 1CHARMSRecolor · 3 conditions
- 2UNIQUESRecolor · 4 conditions
- 3SWORD/SHIELDRecolor · 5 conditions
- 4CHEST/HELM/PANTSRecolor · 5 conditions
- 5GLOVES/RINGSRecolor · 5 conditions
- 6HIDE ALL 850IPDisabled · 2 conditions
6 of 25 rules · in-game name “LanceWave Necro (PIT 135”. Rule names, modes, and colors are read straight from the code; condition details are a coming pass.