Diablo MarketplaceDiablo 2 · Diablo 4
Loot FiltersBarbarian › Whirlwind Barbarian (Selig’s Amulet Build)

Whirlwind Barbarian (Selig’s Amulet Build)

BarbarianEndgameSeason 13v1

Optimized loot filter for the Whirlwind Barbarian build using Selig’s Amulet in Diablo 4 Season 13. Designed to streamline gearing for fast-paced spin-to-win gameplay while maximizing survivability and sustained damage in endgame content.
This filter prioritizes:
Core Whirlwind Barbarian affixes (Critical Strike, Attack Speed, Fury generation)
Resource sustain and damage efficiency for Selig’s Amulet synergy
Defensive layers for high-tier Nightmare Dungeons and Torment content
High-value aspects for Whirlwind scaling
Endgame-ready gear progression and upgrades
Perfect for players focusing on fast clear speed, high survivability, and smooth Fury management while spinning through endgame encounters.
Optimized for efficient farming and smooth loot filtering in Season 13 endgame progression.

Filter code

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
Download .txt 0 copies so far

Decoded rules (21)

  1. 1Opus MagnumRecolor · 4 conditions
  2. 2Sternlosen HimmelRecolor · 4 conditions
  3. 3Waffe 4statsRecolor · 3 conditions
  4. 4Waffe 3statsRecolor · 3 conditions
  5. 5Ring 4statRecolor · 3 conditions
  6. 6Ring 3statRecolor · 3 conditions
  7. 7SeligRecolor · 4 conditions
  8. 8Stiefel 4statsRecolor · 3 conditions
  9. 9Stiefel 3statsRecolor · 3 conditions
  10. 10Hose 4statsRecolor · 3 conditions
  11. 11Hose 3statsRecolor · 3 conditions
  12. 12kopf 4statRecolor · 4 conditions
  13. 13Kopf 3statsRecolor · 4 conditions
  14. 14Brust 4statRecolor · 3 conditions
  15. 15Brust 3statRecolor · 3 conditions
  16. 16Handschuhe 4statRecolor · 4 conditions
  17. 17Handschuhe 3statRecolor · 4 conditions
  18. 18Any&GA UniqueRecolor · 2 conditions
  19. 19Sightless TalismanRecolor · 1 condition
  20. 20AncestralShow · 2 conditions
  21. 21Hide Common/MagicDisabled · 1 condition

21 of 25 rules · in-game name “Barb Selig Dkdent”. Rule names, modes, and colors are read straight from the code; condition details are a coming pass.